THIS MOD HAS BEEN FIXED BY TYPPI
I TRIED TO REACH OUT TO MURGH MULTIPLE TIMES WITH NO LUCK. IF HE WANTS THIS REMOVED, IT WILL BE REMOVED.
Expand your prison with a Cotton Plantation and a Jeans Factory. Plantation Workers and Prisoners will tend cotton in your plantation, bring it to your factory and produce jeans out of spools of cloth with Tailors.
If this helps you, please support
This is an improved version of Manufactury 3.0
USAGE
- Build a Cotton Plantation with Compost from the Materials menu.
- Pick a Quickbuild if you’re lazy.
- Build a Jeans Factory with Textile Mills and Sewing Stations.
- Hire a Tailor and a few Plantation Workers.
- Start reform programs to learn prisoners how to work in the new rooms.
That’s it!
NEW ROOMS
- Cotton Plantation: Produces cotton for the Jeans Factory.
- Jeans Factory: Produces spools of cloth and jeans. Supply of spools depends on your Raw Cotton production.
NEW MATERIAL
- Compost: Found in the Materials menu. Place a Compost floor and a Cotton Plant on top.
NEW OBJECTS
- Plantation Control: Place it in the centre of your plantation. Set the Harvest Hour and range (3-29 square tiles) with its buttons. You can also connect a DoorTimer to specify several harvest hours per day.
- Cotton Plant: Place it around the Plantation Control. Will need Compost, DDT and Fertilizer which gets spawned at the Plantation Control or produced by Recycle Bins.
- Textile Mill: Produces Spools of Cloth from Raw Cotton.
- Sewing Station: Produces Jeans from Spools of Cloth.
- Jeans Factory Table/Plantation Tables: To be used in Jeans Factory and Plantation.
NEW REFORM PROGRAMS
- Plantation: Learn prisoners to tend/harvest cotton plants. A Plantation Worker will guide them.
- Manufactury Safety Induction: A Tailor learns prisoners how to operate the Textile Mill and Sewing Station.
NEW STAFF
- Plantation Worker: Does reform and jobs at the Cotton Plantation.
- Tailor: Does reform and jobs at the Jeans Factory.
NEW JOBS
- Plant, Tend, Water, Fertilize, Prune, Give DDT, Remove Plants.
NEW GRANTS
- Cotton Plantation: Create a plantation.
- Cotton Production: Harvest 2500 RawCotton.
- Jeans Factory: Create a factory.
- Jeans Production: Produce 500 jeans for exports.
IMPROVEMENTS OVER MANUFACTURY 3.0
- Added (OPTIONAL) Super Compost: reduces grow times and increases production x2. Recycling 4.0 required to produce Super Compost.
- Improved Plantation Control script. No more lag spikes during Cotton Plant jobs spamming.
- Plantation Control now has buttons for Weather events and Light.
- Ripe Cotton Plants now spawn stacks of Cotton instead of single items.
- New Cotton Plantation Quickbuilds. (not available in Anniversary 2018 edition)
DEMO MAP
To see the new plantation in action, just load the demo map found over here: Demo Map
Please don’t forget to press the Like button if you like this mod. Feel free to check out my workshop with tons of handy mods!
Non-Steam users: follow this guide to download manually. This mod is in folder 2389036556.
File List
# Here is a list of files included in this repository:
- data\grants.lua
- data\scripts\M4_CottonAreaCovered.lua
- data\scripts\M4_CottonDeadPlant.lua
- data\scripts\M4_CottonPlant.lua
- data\scripts\M4_CottonPlantSpawner.lua
- data\scripts\M4_CottonPrunedPlant.lua
- data\scripts\M4_LightningStrike.lua
- data\scripts\M4_PlantationControl.lua
- data\scripts\M4_PlantationControlSpawner.lua
- data\scripts\M4_PlantationControlSpawner5.lua
- data\scripts\M4_PlantationControlSpawner7.lua
- data\scripts\M4_SewingStation.lua
- data\scripts\M4_TextileMill.lua
- .gitignore
- .pre-commit-config.yaml
- CNAME
- generate_file_list.py
- manifest.txt
- README.md
- sitemap.xml
- thumbnail.png
- _config.yml
- data\jobs.txt
- data\materials.txt
- data\prefabs_dlc.txt
- data\production.txt
- data\reform_programs.txt
- data\sounds.txt
- data\sprites.png
- data\language\base-language.txt
- .github\dependabot.yml
- .github\workflows\ActionLint.yml
- .github\workflows\dependency-review.yml
- .github\workflows\scorecards.yml
- .github\workflows\sitemap.yml
- .vscode\settings.json